A fan-created character sheet that is up-to-date with the newest skills and functions as a form fillable PDF!
charsheet5-22_-_fillable.pdf |
A fan-created character sheet that is up-to-date with the newest skills and functions as a form fillable PDF!
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“If you drop a glass cup on the floor, it is already broken to the point that it is no longer a cup, and cannot be broken anymore. But he who drops the cup fears in stepping in the mess that he made. I cannot be broken more than I am, and if I was, they know the consequences.” – Champion Andrew Bÿrnsson Five years ago I said these words during the Marathon session. Today, I am dropping what may evolve into a new mess that excites and scares me. I want to thank the four players who attended that session and helped me beta test the first Chambers & Charizard campaign ever as well as the many guests and readers that followed the adventures from the Forces Above and the Forces Below. Many of their contributions were inspiring and made it into this project. So today, I drop the long-awaited Chambers & Charizard: Gold Silver & Crystal Edition. Featuring: +4 new base classes +4 new variant classes +More than 60 feats +16 new prestige classes +280 pages of new Chambers & Charizard content, the largest single update ever.
I’ve been busy writing the largest update that Chambers & Charizard has ever seen and unfortunately there are some things I wanted to detail more as far as world building in the book but I did not get the time to do so. However, here is a shortened list of everything I did do. If people are interested I have a full list of changes as well. +Clarified Charisma formula discrepancies +Fixed issues in weapons rules +Clarified numerous typos and formatting issues +Clarified information about Non-volatile statuses +Added information about Break checks and sizes on table 6-4 +Clarified rules for humans flying +Synergy for appraise added, appraisal skill clarified +Buffed Shrine of Punishment +Added “Special Rulings Form” to appendix, cases where it is relevant +Added Charms from P:LA +Cursed items clarified +Grappled condition clarified +Buffed Balance of Time and Space, Currents flowing +All general adventuring items now have short descriptions. Old descriptions updated as needed +More rules for multi-battles +Table A-2 for stage changes and ability scores +New feats: Hidden Capture, Far Throw, Move Mastery, Palm Proficiency, Stunning Shot, Alpha Roar, Wild Might, Extra Appeal, IQ feats +Renamed and improved “Dodge” feat to “Dodge Roll” +Cooking Skill +Type Spec picture (Luna) updated +Added information about aesthetic variation within Pokémon +Performers get diplomacy as a class skill, Teachers and Go Scout Collectors get Sense Motive +Minor updates to ChaChaData.xlsx +Variant crafting rules added +Variant Knowledge Pokémon rules added +Clarified some rules on proficiency feats +Clarified leveling up rules -Nerf Motivate -Specified Go! Capture rules -Removed Mr. Iron Defense/Amnesia (kind of) -Connoisseurs only get 2 knowledge skills as class skills -Nerf GFTH -Legend Speakers no longer get Tinker as a class skill -Removed K. Geography, K. History, Use Rope, UMD and Gather Info as skills -Payout rules changed -Poké balls have throw distances
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